Job Description:
We are looking for a highly skilled Graphics Architect to support PlayStation Graphics team. He/ She will be responsible for Architecture and Design Reviews, mentoring team and inducting new technologies. He/ She will have the opportunity to work on PlayStation Graphics SDKs, frameworks, Engines, and tools.
Base Location
• Bangalore
• Hybrid
Qualifications
• BTech/BE/MTech/ME
• 10+ Years.
Responsibilities
- Collaborating with various stakeholders to determine software requirements.
- Oversees technical design documentation process for correctness and timeliness.
- Guiding and assisting the development team.
- Understanding technology changes and creating plans to incubate the technology in projects.
- Define skill up and training plans for team.
- Identify technical risks on projects and develop contingency plans.
Mandatory Skills:
- Strong knowledge of industrial standard graphics libraries (DirectX 12, Vulkan, Metal, OpenGL).
- Exceptional coding skills in C++ and hands on experience in Game Engines (Unity/Unreal).
- Knowledge of shader programming language (HLSL, GLSL, Cg).
- Good understanding of GPU architectures.
- Knowledge of OOPS, Data Structures and Design patterns.
Good to have:
- Game development experience
- Console programming experience
Others:
- Ability to write clean and efficient code.
- Good written and verbal communication skill.
- Excellent organizational and leadership abilities.
- Highly analytical mindset, with an ability to see both the big picture and the details.
Qualification:
- 10+ years of relevant work experience with industry standard graphics libraries and Game Engine
- Bachelor or master’s degree in computer science.
Job Category: Programming
Job Type: Full Time
Job Location: India