As a lead character artist at an independent studio, you’ll have a wide range of responsibilities from creating art to organizing the department, communicating with production, facilitating feedback and working with other leads to execute the vision for the games we make.

Responsibilities

  • Organize, plan and lead the character art team
  • Continue to personally produce high-quality realistically grounded art on a daily basis
  • Establishing a quality bar that supports direction for other artists on the team and being responsible for the team’s ability to execute and reach consistent quality bar
  • Execute creatively, versed with Art Direction high level principals and creative guidelines
  • Partner and work with Art Director, concept team and other key stakeholders tied to characters and related features

Requirements

  • An exceptional portfolio of work that exemplifies the creation of high-quality realistically relatable characters, costumes and accessories
  • 6+ years of professional game development experience
  • At least 2 shipped titles
  • Experience leading a character art team.
  • Expert knowledge of game character development processes, from modeling and sculpting to retopo, baking, uvs, texturing, materials etc
  • Excellent communication, time-management, and organizational skills
  • Ability to provide an in-depth critique backed with visual observation skills
  • Creative problem solver
  • Understanding of rigging and skinning for animation
  • Ability to work under tight deadlines
  • Personally motivated, constructive energy and approachable as a leader

Bonuses

  • Experience with Unreal Engine
  • Familiarity working with version control (we use Perforce) and task-management software (we use Jira)
  • Background in traditional art
  • Concept Art skills

Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Relocation assistance
  • Flexible schedule and work location
  • Healthcare & benefits
Job Category: Art
Job Type: Full Time
Job Location: Canada

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