As a lead character artist at an independent studio, you’ll have a wide range of responsibilities from creating art to organizing the department, communicating with production, facilitating feedback and working with other leads to execute the vision for the games we make.


  • Organize, plan and lead the character art team
  • Continue to personally produce high-quality realistically grounded art on a daily basis
  • Establishing a quality bar that supports direction for other artists on the team and being responsible for the team’s ability to execute and reach consistent quality bar
  • Execute creatively, versed with Art Direction high level principals and creative guidelines
  • Partner and work with Art Director, concept team and other key stakeholders tied to characters and related features


  • An exceptional portfolio of work that exemplifies the creation of high-quality realistically relatable characters, costumes and accessories
  • 6+ years of professional game development experience
  • At least 2 shipped titles
  • Experience leading a character art team.
  • Expert knowledge of game character development processes, from modeling and sculpting to retopo, baking, uvs, texturing, materials etc
  • Excellent communication, time-management, and organizational skills
  • Ability to provide an in-depth critique backed with visual observation skills
  • Creative problem solver
  • Understanding of rigging and skinning for animation
  • Ability to work under tight deadlines
  • Personally motivated, constructive energy and approachable as a leader


  • Experience with Unreal Engine
  • Familiarity working with version control (we use Perforce) and task-management software (we use Jira)
  • Background in traditional art
  • Concept Art skills

Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Relocation assistance
  • Flexible schedule and work location
  • Healthcare & benefits
Job Category: Art
Job Type: Full Time
Job Location: Canada

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