Job Description:

We are looking for a highly skilled Graphics Architect to support PlayStation Graphics team.  He/ She will be responsible for Architecture and Design Reviews, mentoring team and inducting new technologies. He/ She will have the opportunity to work on PlayStation Graphics SDKs, frameworks, Engines, and tools.

Base Location
• Bangalore

• Hybrid

Qualifications
• BTech/BE/MTech/ME
• 10+ Years.

Responsibilities

  • Collaborating with various stakeholders to determine software requirements.
  • Oversees technical design documentation process for correctness and timeliness.
  • Guiding and assisting the development team.
  • Understanding technology changes and creating plans to incubate the technology in projects.
  • Define skill up and training plans for team.
  • Identify technical risks on projects and develop contingency plans. 

Mandatory Skills:

  • Strong knowledge of industrial standard graphics libraries (DirectX 12, Vulkan, Metal, OpenGL).
  • Exceptional coding skills in C++ and hands on experience in Game Engines (Unity/Unreal).
  • Knowledge of shader programming language (HLSL, GLSL, Cg).
  • Good understanding of GPU architectures.
  • Knowledge of OOPS, Data Structures and Design patterns. 

Good to have:

  • Game development experience
  • Console programming experience

Others:

  • Ability to write clean and efficient code.
  • Good written and verbal communication skill.
  • Excellent organizational and leadership abilities.
  • Highly analytical mindset, with an ability to see both the big picture and the details.

Qualification:

  • 10+ years of relevant work experience with industry standard graphics libraries and Game Engine
  • Bachelor or master’s degree in computer science.
Job Category: Programming
Job Type: Full Time
Job Location: India

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