Responsibilities

  • Collaborate with the Art Director, UX Director, UI Artists, UI Programmers , and Game Designers to develop UI for a multiplayer action game, including in-game HUD and frontend. 
  • Create high-quality, visually engaging art that aligns with the game’s overall artistic vision and style.
  • Iterate ideas and designs based on feedback from the team to achieve the best possible results.
  • Ensure that the assigned UI art elements are delivered on the mutually agreed upon time and meet the project’s quality standards.
  • Design and Implement UI elements in-engine in collaboration with technical support.

Requirements

  • Experience in creating UI for relevant titles in the action genre. 
  • A portfolio showcasing your proficiency in creating and implementing high-quality UI art.
  • Solid understanding of fundamental UI art and UX principles in games, including Information Hierarchy, Visual Composition, and Depth Perception.
  • Ability to adapt to different artistic styles and adapt your work to fit the project’s visual direction.
  • Excellent communication and teamwork skills, ideation sharing, and presentation skills, with a positive attitude towards giving and receiving feedback.
  • A strong work ethic, accountability and the ability to meet deadlines without compromising player-facing quality.

Bonus

  • Experience with Adobe Suite
  • Experience as a Game Designer
  • Experience implementing and working in Unreal Engine 4 or 5.
  • Experience with UI material-based workflows and atomic design processes.
  • Knowledge of game development pipelines and processes.
  • Strong skills in traditional drawing/painting, branding, or other related artistic fields.
  • Ability in and knowledge of other video game industry fields.
Job Category: Art
Job Type: Full Time
Job Location: Canada Remote

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